National Institute of Design and Reliance Games
Target group: 25-34 years
Work: From scratch to Playable Prototype
Role: Game Designer
Archery 3D was my graduation project game. It started with an elaborate research all around archery to the final game development. The steps for my process were:
Final Game Screens
To design and create a 3D Mobile Sports Archery game for the Indian Market
MID CORE GAMES
HOW DO USERS HOLD MOBILE
THE MILLENNIAL STATE OF MIND
HISTORY OF ARCHERY
MODERN COMPETITIVE ARCHERY
TYPES OF ARCHERY
ARCHERY IN INDIA
Keywords from the Research
Final Game Concept
1. Career Progression Archery
There are 6 modes in Career archery.
National, Asian, Common Wealth, World Cup, World Championship and Olympics
Each mode will have 4 levels inside it and Each level will have 5 rounds with 1 bonus round to ease the player from the competitive progress.
Travel the world to acquire the title of the World’s greatest Archer, by completing all the levels from National to all the way up to Olympics.
2. Aerial Archery
Shoot aerial targets with a bow. A target throwing machine is kept on the ground which throws targets continuously up in the sky which the player is required to shoot. The targets are thrown vertically as well as in a arc formation.
3. Underwater Archery
Underwater archery offers the players a challenging and fun-filled test. Target distance is normally shorter than those for field archery. The physics involving water flow affects the arrow making the game more interesting.
Worked on the various Game Parameters like:
- Target Score
- Number of Arrows
- Wind Direction
- Target Distance
- Target Movement
- Movement Speed
Exploring Look & Feel of the Game
Made various Main menu, HUD, In-game screens, Store and Powerup screen options using photoshop