Intention Mirror

Research + Design 

Digital Society School + Exodus

Target group: Ex - Offenders

Work: Researching, Designing & Prototyping

Role: Design & Research Intern

Project Link: Tumblr, Medium Post

Digital Society School

DSS facilitates 20 weeks projects that are clustered in intensive, trend related programmes called Tracks. Each Track sees multidisciplinary teams of designers, developers and researchers working on challenges that meet the United Nations Sustainable Development Goals.

Digital to Physical Track

How does the blend of the digital and physical worlds change our society? In this track we explore topics such as physical representation of data, sense of presence and smart objects.

This project focuses on the Sustainable Development Goals:

Design Challenge

Help Ex-Offenders (Participants) avoid returning to prison by using their data in a positive way and successfully reintegrating into the society.


Ex - Offenders

Family & Friends


Correctional Staff

Ministry of Justice

Experts & Professionals

Why is Recidivism occurring?
Research Problem

How do we use participant data to inform them of an aggressive state so that they may release or reduce it in order to aid them in their reintegration process?

User Research Insights

I visited Exodus houses in Rotterdam, Leiden and Hague, talked with caretakers and participants and collected various insights along the process.

Bureaucracy is frustrating 

Empathy is an aggression reducer

Users have smartphone knowledge

Survivors vs Aspirers

Users are skilled (5-7 languages)

Unaware about aggression level 

Buddy system

Financial issues with housing

Positive feedback


Design Methods used

- Brainstorming

- Brain Writing

- Mind Mapping

- Dark Side

- Interviews

- Desk research

and several more..

I researched my heart out, brainstormed countless ways to collect useful data on my user group, and created games and paper and basic prototypes to use with the user group.

Current Stage

I am trying to narrow down on one product, (might be a wearable), which can detect the frustrated state of the participant and in turn help him/her to be aware of it and reduce or release it - finally reintegrating them into the society without falling back into recidivism.

Follow my progress on Tumblr

Follow my progress on Medium

Showcased at the ‘Wearables in Practice’ Symposium

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