top of page
Crime Time
Physical + Digital Game
Zürcher hochschule der künste
Genre: Time based strategy multiplayer game
Work: In a team, concept and videography
Role: Game Designer
Concept
Pervasive survival game
Solve tasks with other players
Cooperative tasks set up in city
Prisoner's dilemma mechanic to increase
lifetime
Set amount of lifetime for each player
Last survivor wins
Context
Game show format
Do terrible things
Players receive task from game master
Doubt companions
Fight for fortune & glory
Punish those who fail to keep up
Connection
Streamed on twitch
Fight for internet - fame & small prize
Entertainment for audience
Seeing people fight each other
Analog to in-universe gameshow
Game Trailer
bottom of page