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Crime Time

Physical + Digital Game

Zürcher hochschule der künste

Genre: Time based strategy multiplayer game

Work: In a team, concept and videography 

Role: Game Designer

Concept

Pervasive survival game

Solve tasks with other players

Cooperative tasks set up in city

Prisoner's dilemma mechanic to increase

lifetime

Set amount of lifetime for each player

Last survivor wins

Context

Game show format

Do terrible things

Players receive task from game master

Doubt companions

Fight for fortune & glory

Punish those who fail to keep up

Connection

Streamed on twitch

Fight for internet - fame & small prize

Entertainment for audience

Seeing people fight each other

Analog to in-universe gameshow

Game Trailer
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